Headspace
The Headspace mobile app is an ideal solution for the next step of growth for BPM music player apps in the current market. Because I had yet to come across an app designed to connect the user's current mood to music through any other means than a playlist, it was apparent that there is a need to create a more immediately interactive method of musical beats syncing with heartbeats. With that in mind, I set out to conceptualize an app to facilitate a true mood creating music player.
Context
Despite repeated filtering of playlists, I would always encounter a song that ruins the mood I was hoping for. It is common for people to have a convenient workout playlist to elevate the heartrate, but it is much more difficult to finetune playlists to bring a low mood up or vice versa. In an attempt to see if friends or family had better playlists, we discovered how similar music could result in completely different moods. Though most apps talk about the importance of using the music beat to affect moods, further research shows familiarity with the songs itself could sometimes be more important.
My user research shows that among Americans who stream music, half self-curate playlists, while 35% use public playlists based on genres or moods. Around 38% view playlists as an important part of their streaming experience, and 44% love to create their own playlists. (x)
Problem
Goals
Research Key Points
Competitive Analysis
Interviews
Learning Goals
Personas
Design Process
Inspiration Board
Stylesheet
Logo
Wireframes
Low Fidelity
Medium Fidelity A/B
High Fidelity
Click here to see prototype
Core Pages
Mood Selection
Suggested Mood Playlist
Music Player
Explore
Vivifying the App
Next Steps
As my first UI/UX project taken from concept to full fidelity, I learned a lot about the capabilities of Adobe XD. I want to further explore the animation capabilities especially in the process of creating button components. They add much more interactivity while reducing the number of pages needed for animations. Components are truly my favorite part of Adobe XD in its ability to bring prototypes to life.
I will continue to build out the features for intuitive use and more accurate song selections . At the moment, the app only focuses on the HRV of the user, but I want to do more research into the correlation between respiration rate and skin temperature (both features are already possible in Fitbits). It would make the emotion analyses more accurate per user by combining manual inputs with heartrate monitor data. I will also consider the ability for the user to choose the simplicity of the interface to provide a more desirable app for a broader range of users. Once that is done, I will conduct another round of usability testing before iterating the website version of the app to widen the scope of functionality.
References